The basic point-and-click interface actually remains fairly traditional, with hotspots on each screen that can be examined or manipulated. Revolution knew enough not to mess with a good thing in an enduring classic, so the main highlights here will focus on how well it’s been ported to the smaller, much different platform.
#BENEATH A STEEL SKY INVENTORY PC#
Since the game itself is essentially the same as the PC original, you can read our review of that version for detailed analysis of the story and gameplay. Now the pair face the daunting task of escaping back to the Gap, along with finding out why Robert was kidnapped in the first place. The transport crashes, Robert escapes with Joey’s circuit board, and finds himself trapped in a strange and often hostile city many stories above the ground. Robert is unwillingly flown back to the city, where his bad luck with helicopters acts up again (or is it good luck in this case?). However, in the newly-revamped opening cinematic, Robert’s foster father details his vision of evil beneath the nearby city that he believes is coming for Robert! As if to punctuate this portent, helicopters immediately land, kidnap Robert and Joey, and heartlessly kill everyone else. Taken in by some friendly wastelanders, Robert built Joey out of spare parts and has lived a life of peace until now. The Gap is where Robert has spent most of his life up to this point, being the only survivor of a helicopter crash outside the city walls as a child.
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Robert lives in a post apocalyptic-style Australia where cities have become isolated city-states and the barren, dangerous wasteland between them is referred to collectively as “The Gap”. A new “Remastered” edition of BASS has now been released for the iPhone and iPod Touch, and while the controls are slightly quirky (there’s that double-edged sword again), the classic appeal of this oldie but goodie shines through even in the new millennium.īeneath a Steel Sky is the story of an adult orphan named Robert Foster and his robot sidekick, Joey. Funnily enough, it is our own advancements in handheld devices that make it possible to play this classic game anywhere from airplanes to parks to subway trains. Revolution’s Beneath a Steel Sky is a game originally released fifteen years ago that offers a warning on what happens to a society that becomes overly reliant on technology. We can communicate with each other more easily than ever these days, but our communication is now less personal, and computers – devices that have enabled so many peaceful endeavors – were originally designed and enhanced for military purposes.
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The fact that the game was universally praised, particularly when compared to other adventures on the platform, leaves us in a strong position going forward, for both our original games and further adaptations."īeneath a Steel Sky: Remastered sells for £2.99 on iTunes, with Revolution taking 70 per cent of sales.Technology has always been a double-edged sword. We're in a wonderful position where we can exploit our own games in a way that you could never do at a mainstream publisher."Īnd he later told : "A key benefit of the project was that it has proven the UI on touch "It's so exciting that we can take something that was released so long ago and put it on the iPhone. "The great thing about the Apple system is that it's so easy to use, it's easier to buy it and it's cheap," added Cecil.
#BENEATH A STEEL SKY INVENTORY DOWNLOAD#
"As a small developer it's an opportunity we've been able to grasp and it's made possible because of the advent of digital distribution and of Apple who have reached out to people to buy music and games rather than download it from pirate sites," said Cecil, speaking during the Eurogamer Expo at the Royal Armouries in Leeds. The numbers are impressive for a retro game re-released on a new format, backed by a marketing budget of only "a couple of thousand pounds," according to Cecil. Charles Cecil, managing director of Revolution Software, has told that the iPhone version of Beneath a Steel Sky is on track to sell around 20,000 units in its first month of release.Ĭecil also anticipates that the game will shift around 70,000 copies during its first year on sale, and roughly 100,000 in its entire lifetime.